Robotics

Human-Robot Interaction is a sub-branch of Robotics that designs and develops robotic systems for and to coexist with humans.
 

 

Another branch of symbolic learning involves movement. This is examined under the topic of robotics. Together with these, autonomous systems are tried to be developed. It is defined as the production of intelligent machines in basic areas such as voice recognition, image processing, and machine learning by including movement. It also uses statistical forms of learning such as reasoning, knowledge presentation, planning and learning. Besides, it uses statistical forms of learning such as reasoning, knowledge presentation, planning and learning.

Human-Robot Interaction /Human-Machine Interaction

Human-Robot Interaction is a sub-branch of Robotics that designs and develops robotic systems for and to coexist with humans. It uses robotics together with different disciplines such as psychology, sociology, behavioral sciences, philosophy, neurology, linguistics and medicine. As well as designing a system on the robot and developing software, it is aimed to perceive the behaviors, moods, tendencies and motivations of the people in this system and the robot to act accordingly. For this purpose, peripheral devices such as computers and tablets, sensors that collect image, sound, depth, neurological and cognitive data, and different artificial intelligence fields such as computer vision, natural language processing and speech recognition are benefited.  

Our faculty members Prof. Dr. Hatice Köse and Assoc. Prof. Dr. Sanem Sarıel continue their studies in these fields. 

Assoc. Prof. Dr. Sanem Sarıel is the director of the Artificial Intelligence and Robotics Lab.

Prof. Dr. Hatice Köse works especially on Human-Robot Interaction. She is the director of the Cognitive and Social Robot research group which develops social and assistive robotic systems in the field of child health and education, aiming to reduce the stress of pediatric patients by acting according to their emotional states. In this area, artificial intelligence-based applications are used especially to understand human movements and emotions. Gamification plays a big role in these systems. AR/VR based games are also used to assist these systems.  Besides, systems are being developed so that autonomous robot systems can move in crowded environments such as airports and hospitals without harming people and without entering their personal spaces. The work continues with different humanoid robots such as Pepper, Kaspar and Nao.

Related Faculty Members 

Hatice Köse

Prof. Dr.

Sanem Sarıel Uzer

Assoc. Prof. Dr.

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